Explore.
Conquer.
Deathbound.

A being that absorbs and morphs into dead warriors must face its creators before the Church of Death executes them.

Explore.
Conquer.
Deathbound.

A being that absorbs and morphs into dead warriors must face its creators before the Church of Death executes them.

Last Updates

Deathbound - Official Trailer

Checkout a brand-new trailer for Deathbound.

Deathbound wins the best game at SBGames2020

SBGames announces festival winners and Deathbound takes the biggest prizes.

If you want exclusive content and immersive community experience,
join the Official Trialforge Studio’s Discord server!

Team

Italo Nievinski

(Founder, Lead Game Designer)

Diogo Souza

(Founder, Lead Programmer)

Rafael Dantas

(Art Director)

Thiago Batista

(Narrative Director)

Gabriel Victor

(Lead Animator)

Renato Baroni

(Lead Game Writer)

Gabriel Abner

(Lead Environment Artist)

Renato Medeiros

(Lead Character Artist)

Lucas Santiago

(2D Character Designer)

Luisa Cardoso

(UX/UI Designer)

Tony Cruz

(Programmer)

Bruno Belício

(Tech Artist)

Bruna Grinkraut

(Environment Artist)

Guil Rocha

(Character Artist)

João Paulo

(Level Designer)

Giselle Nievinski

(Administrative)

Yuri Mota

(Environment Artist)

Anebarone

(Concept Artist)

Yago Souza

(Concept Artist)

Adib Murad

(Level Designer)

Moises Lacerda

(Assistant Game Designer)

PRESSKIT

If you want to publish something about us or one of our games and need media content, you can find it in our press kit.

In case you need anything that you can’t find there, feel free to send us an email, we’ll be happy to share.

ABOUT US

We are a game development studio guided by challenge and quality. We focus on delivering a unique and memorable game experience that moves players, inspiring growth and transformation.